After an afternoon run through I reworked the Flashing Blade swordplay rules.
Civilians 0 dice
Bravos 1 dice/cards
Rakes 2 dice/cards
Swordsmen 3 dice/cards
Blades 4 dice/cards
Legends 5 dice/cards
Cards Speed
Step Right 1
Step Left 1
Thrust 4-6 in line
Cut 5-6 in 3 squares to front
1 Pinked
2 The cheek
3 Arm = weapon dropped
4 Leg = pinned
5 Head = eyes. Falls.
6 Chest, skewered through the chitterlings. Falls.
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| Alfonse and Ricardo face off with a measure distance between. |
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| Alfonse steps left Ricardo lunges missing, Alfonso delivers a mighty blow, a slashing cut that misses. |
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| Alfonse delivers his Italian school step and lunge, but Ricardo steps right, out of line. |
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| A second turn. Ricardo moves to contact over the measure. |
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| A parry and Riposte lunge. The dice result of 2 is a miss. A lunge hits on 4-6 Alfonse slashes, but also misses. |
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| Ricardo steps left, taking Alfonse's lunge out of line. A cut or slash would still score but only hits on 5 or 6. |
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| Steps for both Swordsmen. |
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| And again Ricardo steps taking the lunge out of line. The lunge is powerful but a Nimble opponent can avoid it. |
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| Ricardo uses an Italian school pronti, a fast step and lunge. The 2 on a d6 misses. Ricardo's counter is a mighty cut, slower but more guaranteed to hit. |
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| And the mighty cut hits on 5 or 6. That's a good touch. |
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| And the cut catches Alphonse across the head. He loses an eye. Wounded and weakened he calls for quarter. |










