Starting the scratch build |
Moves faster "long" with no passenger, and rolls only one d6.
Needs a d6 roll of 5-6 to turn 45°
Passengers may engage with pistols, traps or swords within the measure.
With a passenger;
Roll 3 dice
1 dice short move
2 dice Medium move
3 dice long move
Don't roll any 1s.
A 6 and the passenger may take an action
A roll of 1 sees the leading bearer step in slippy sh*t. He will totter, reducing the move to short, and rolls again.
1 tips the passenger out
2 the bearer falls
3 unseemly swearing is heard
And ready for painting and filling. |
On a roll of 6 the passenger may;
Risk a Pistol shot. Needs a 6
Thrust a sword Needs a 6 in the measure.
Call out an insult.
Lay a trap! Players imagination on this one. Marked on track.
But roll a 1 and the action unbalances the bearers with a slip as a result.
The track. |
Interventions
Characters not in the race may intervene if;
The racers come within measure, splattering them with sh*te
A sedan chair calls an insult within 6. Do you bite your thumb at me, sir?
Event cards.
Players can hold on to these and play at a later time rather than immediately.
Distractions. A Lady, a drunk, an animal.
Rough going the washing line, the pail of water, the rolling barrel.
Getting nearer. Painting done! |