I started with arm and head swaps, and shaped wooden swords.
Some filler goes a long way to hide the gaps.
This guy will be "Poins" and has a longsword and sack bottle at arm's length.
Undercoating in Burnt Umber, bases are poker chips |
The feathery Sir Toby Belch. I worked on that handguard after this was taken. |
Young Pikey, with his half pike. |
Poins offering the sack around. His handguard needed fixing too. |
Catch, demonstrating the hand on hip "Mincing" style of fencing. |
Fowler with his double barrel birdgun. Some highlighting needed on this boy. |
The Swordsman and duelist Rathbone. |
Name tags going on top of sand coloured textured basing. |
And three of Captain Quilp the smuggler's crew: left to right... the powerful Foreman, and the decidedly dodgy Master Bates and Seaman Staines |
Sir Toby Belch and his men, Catch and Pikey. |
Rathboné and his men, Poins and Fowler. |
Nice. Quilp's boys don't look too bad once painted. I'll have to paint mine now. Pity I can't remember where I got them from - must be the cheapest figures on the market!
ReplyDeleteRipping stuff, Sir. Alas, I may never be able to play these rules again. The last experience was just too horrendous.... basically.
ReplyDeleteIt's high time this was sorted out. En Gardé is a gentlemanly game, where honour is at stake. If I am running it no rules are allowed at or near the table, and my word and interpretation is the only one allowed. I tell you what you need to roll. Or it's a duel Sir!
DeleteMy choice of weapons,baguettes in 6 feet of water.