Get off my land.
Dice roll 1:6 Scenario D, tailored for solo play
It's a sea of rolling grasslands. The Zulu are out there, gone to ground. Captain Peacock and his company are out on the flank and must hold the line against a probing and boldly thrusting enemy column. Your customer Mr Lucas.
The Queen's Own
Presenting the Officers of the 1st Company, Queen's Own. After the last game they seem like old friends.
Drew Peacock, Captain, Queen's Own Minifigs. Steady 6+, with a fine bristling moustache.
Lt Wilberforce Claybourne Humphries, 5+ Inspirational. May reroll activations.
2nd Lt Dick Lucas, a Hapless fellow, 7+
Colour Sergeant Ernest Grainger Unlucky 6+, casualty on 2 or 3.
Lt "Molly" Slocum R.A, a brutal fellow. -2 on morale.
Commissary Officer Cuthbert Rumbold A bald head but no other distinguishing features (a serendipitous dice roll that one) His driver is he long suffering Private Harman who has become convinced that the Zulu will "do fer 'im."
3 x platoons of 12 Regulars
1 x 9 pdr screw gun with 4 crew
Commissary wagon and crew
ShakaKhan Zulu
3 groups Fierce Tribal Warriors
3 groups Veteran Tribal warriors
All Zulu are commanded by the solo system of Mr Babbage.
The Scenario
The Zulu set up touching one table edge, whilst the Queens Own are opposite but one move in. Each of the four table squares has a marker, with a central marker making this look like the dots on a dice roll of 5. A lot of soft cover from tall grass has been deployed on table. (I'm using coloured felt to represent this) In the grass the Zulu count as gone to ground, but the Zulu must contact each of the five markers to win the game.
The Queen's Own have extra ammunition carried on the Commissary wagon, and may send runners back. Rumbold will only issue to one runner at a time, but once the lucky fellow gets back to his platoon they may deliver a double volley during their next fire turn.
If Captain Peacock leaves his unit he can order Rumbold to pull his finger out and service two men at once. Your customer Mr Grainger!
The Game
The Queens Own in company Square, supported by a 9pdr screw and a Departmental Stores Commissary Resupply Wagon. That is a lot of Zulu opposite us. |
And Mr Rumbold has loaded up his wagon with game markers. He came prepared. Pte Harman looks less comfortable sitting on that wagon. |
Humphries goes close order and survives a fierce charge. |
It's a massacre |
Lucas is attacked on the flank |
Lucas loses men. He fails a personal morale roll and legs it. A coward? In the Queen's Own? |
Lucas makes it back to Mr Rumbold's wagon. Rumbold appears to be straining against trapped wind. |
Colour Sergeant Grainger steadies his men, taking Lucas Place. |
Rumbold issuing ammunition, but at this point the battle fizzles out. The Zulu fade away, gone to ground. The Queens Own hold the field but at the cost of ten men, most of them in Lucas platoon. |
An enjoyable game. From here however things become more difficult as the Queens Own advance further into Shakakhan's territory. What will happen to Lucas? Will Rumbold ever recover from the shock of all of that ammunition being issued, or get rid of that trapped wind? Will Mr Humphries take things firmly in hand?