Friday 20 May 2016

Working out my Campaign for the Peninsular



I`m really happy with the Sharpe Practice 2 rules, the character driven nature of the game, added to the fact that these can be linked in a series of games makes it ideal for a campaign.  Being a solo wargamer out here on Cyprus I need a campaign that links my games together, but one that is not map based or, frankly, one that is reliant on me putting any great amount of work into it.

My Peninsular Forces slowly taking shape.  Garden painting, I recommend it!
 
I have one more requirement for a campaign and that is an element of randomness.  The game needs to surprise me, and to spring surprises on me. 

Sharp Practice 2 has a number of mechanisms that help me here.  Firstly there are a number of random scenarios, either battles or missions that can be generated, half battles half missions.  Secondly is the presence of civilian characters, and in the Peninsular that can be the Priest acting as a double agent, the Guerrilla leader, or the afrancesados Count and his servants.  A random selection of these appearing  during a skirmish mission, or even on the battlefield, will personalise my game.  Of course I can recruit members of the Marshal Petain Gentleman's Club to generate some characters for me.

I intend to follow the fictional adventures of the 2nd battalion 4th foot during my Peninsular war.  More often than not they will be facing the 27th du Ligne, but the focus will be on The King’s Own Regiment 4th Foot, endowing its Officers with character, and following their careers during the war.  For example the first Colonel of the 4th will be Colonel Courtleigh Manners, the politest man in King George’s army. 

The battles of the Peninisular war that involved British troops will be used as a campaign timeline.  For each of these battles the 4th Foot must roll a minimum of three times on the scenario list.  If one of these is a “battle” scenario then that represents the actions of the 4th Foot during that particular fight.  A second or third “battle result represents other actions undertaken during the fighting.  If no battle is generated the 4th foot must roll again until a battle occurs.  I have added a list of separate missions that will be used if a mission is rolled more than once during the same battle.

So the first series of games would be based around Rolica.  I intend to use some of the great maps available online at peninsularwar.org.  A Mission might be to escort an Engineer to Obidos, contact the Spy hidden at Quinta Gruga before the French get to him (or her) or how about rescue the fictional Brian Wellesley, Arthur’s younger and much dimmer brother.

Within the SP2 rules are mini-campaigns, stretching the structure of those six basic games, and completed in order.  I intend to tweak them as per:
1.  Keep the young Ensign/Viscount alive over 3 games,
2.  Missions to support the Exploring Officer,
3.  Scour the Minor characers to discover the French Spy,
4.  Clear the Commander's dishonour,
5.  Support the Engineering Officer over three games,
6.  Working with our gallant allies, over three games,
7.  Capture an Eagle, in one of the next three battles,
8.  Find the missing banker, over the next three missions,
9.  The new colonel is a pompous arse, three games to get him killed..




The list of battles would look like this, with three or more games for each battle, although I suppose Roliça and Vimeiro could be combined:

Battle of Roliça
Battle of Vimeiro
Battle of La Coruña
Battle of Porto
Battle of Talavera
Combat of the Côa
Siege of Almeida
Battle of Buçaco
Lines of Torres Vedras
Battle of Barrosa
Battle of Fuentes de Oñoro
Battle of Albuera
Storming of Ciudad Rodrigo
Storming of Badajoz
Battle of Salamanca
Battle of Vitoria
Battle of Maya
Storming of San Sebastián
Bayonne
Orthez
Calvinet Ridge/Toulouse

I`m sure its a list I will add to, perhaps the retreat of Sir John Moore needs its own missions before La Coruña etc...
One of the great values of being a solo wargamer is that I can indulge in a project like this.  

4 comments:

  1. That's quite a list you've got there! Will we see the return of the erstwhile Farthingdale in the role of central character/narrator?

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  2. Still adding to this one, just put a list of Mini campaigns in there. I`m collecting names, hoping to publish Farthingdale's big Book of silly names. Maybe Random House would be interested. Hieronymus Wynette anyone?
    Farthingdale himself will be the Commander of my Royal Dragoons, and our old friend Quitte Von Wiessmehr the Captain Commanding the Brunswick Oeels.

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  3. In that case may I make small suggestions in order to accompany Hauptmann Quitte Von Wiessmehr. Namely the sickly Leutnant Christoph von Wankendorf, the youthful Oberfähnrich Botho Feuchtwangen, the notorious Hauptgefreiter Norbert Kotzen and his partner in crime Gefreiter Dolf Rimsting.

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  4. Your German nomenclature is added to the list.
    How about some names from our Gallic cousins?

    The Officers of the 27th Du Ligne
    Alonzo Fonde De Lapatrie, the former rabid Republican, now Imperialist Chef du Battalion
    Alex Craimant
    Claude Douche
    Bunsen Bernier
    Pease Sanbeens
    Alphonse Capone
    Pierre D`Sudsee
    Gui D`Rope

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