Wednesday, 11 December 2019

A Solo Jacobite Kriegspiel

Between 1745 and 1755 the Royal Survey created the "Great or "Military Map" of Scotland.  I`ve chosen the 25 miles of road between Edinburgh and Dunbar as my area for a Kriegspiel.  This is not intended for the armies of the Jacobite rebellion, but for limited battalion, company, squadron and Clan sized forces.



In Kriegsiel terms of course, in the never ending struggle between the Red and Blue, the long awaited "Return of the Exiled Prince" has occurred.  Bonnie Prince Charles Edward has erected his standard in the Highlands and the clans have rallied to him.  The Kingdom of the Red can`t be having this sort of thing occurring, and an army has been sent north to deal with the Prince.


The King's Forces have a Garrison at Dunbar, comprising a battalion of 20th Foot and a Squadron of 2nd Dragoons.  A Company of 20th Foot are garrisoning North Berwick, and Dragon patrols are sent daily as far as Haddingtown.  Two guns have been brought up from Berwick upon Tweed, with drovers and a few specialist gunners of the Royal Artillery.  

The Garrison at Dunbar is commanded by Colonel the Hon Quincey Whigamore,  friend of the Duke of Cumberland.. He commands the 20th Foot.   Captain, the Viscount Farthingdale, a hopeless idiot, commands the 2nd Dragoon Squadron.


The Jacobites have raised their standards in Edinburgh, but to little apparent enthusiasm from the locals. 

A troop of Ballbag's Horse are in Preston and two Companies of Regt Irelandais in Pinkie .  Four guns have been supplied from Edinburgh Castle.  

Quincy Breck Stuart has been confirmed as being among the rebel leaders, with clansmen from the McQuilps, and the McLurks (under Rob Roy McLurk himself).  The real threat however comes from the presence of four Companies of 2nd Regt Irelandaise, Wild Geese, Irish Regulars trained and paid for by the French King, under Major Seamus O'Finnigan.



The map, Edinburgh to Dunbar

The forces I will be using are 10mm, by far my biggest collection.

I also feel that even though I am a solo wargamer, I must declare I am a Jacobite sympathiser.  Robert Louis Stevenson is to blame for this.  The game however will be written as a solo, and it will be easier to play the Government Forces.  

With this in mind I know that the Jacobites are somewhere on this map, in three forces, but not where they are.  They will be encountered through either an event, or one of the three Government forces passing an encounter mark on the map.



Civilians on the Map: 2D6

2   Bonnie Flora McDoughnut
3   Wee Davie Balfour of Shaws
4   Captain Hoseason of the Ship Covenant
5   Ebenezer Balfour of Shaws
6   Mr Campbell the Minister
7   Robin Oig the turncoat Scout
8   Broon Parker o' the Glens
9   Overbold Mistress MacPherson
10 "Soupie" Campbell of North Berwick
11 Wee Crankie Jimmy
12 The Poet, Scotland's own bard, William McGonagall

Events

Rolled every hourly turn for each Government Officer commanding a Force on the map.

Roll 2d6
2  Weather D6, 6 good, 1 bad
3  The smell of the heather
4  Burning buildings
5  A Discipline problem
6  Can I smell haggis and neeps?
7  A lame horse for the Officer
8  A manure cart blocks the road
9  King George's Writ
10 The mist comes in/goes out
11 A skirmish A to F
12 A scenario  G to L

Scenarios

SCENARIO A: First Clash, the Baldy Moor
SCENARIO B: The ship from France
SCENARIO C: McGregor's Bridge
SCENARIO D: Musket balls and turnips
SCENARIO E: The Dragoon patrol
SCENARIO F: Retreat to the stone walls
SCENARIO G: Widow Broon's Bridge
SCENARIO H: Attack on the garrison
SCENARIO I:  The enemy's enemy.
SCENARIO J:  A long way from home. 
SCENARIO K: Starry starry night. 
SCENARIO L: Defending Quilp's Battery

Forces

The Government 

Colonel Quincey Whigamore 20th Foot
Major Fergus Sair-arse
6 Line Infantry @ 4 points each  
2 Shock Infantry @ 6 points (Grenadiers)
1 Medium Gun @6 points
Lt Foule-Stench
1 Dragoons @ 6 points

20th Foot, Advance Party
Capt Best-Arsewynde
3 Line Infantry @ 4 points each
Lt. Bryan Bythebook 
1 Shock Infantry @ 6 points (Grenadiers)
1 Light Infantry @ 6 points

2nd Dragoons Captain Farthingdale
3 Dragoons @ 6 points each
Lt. Roy Broon (Chubby)
2 groups of Vestrymen @ 4 points each

The Jacobites

Major O'Finnigan French Regular
2 Line Infantry, Regt Irlandaise @ 4 points each
1 Large unit Aggressive Highlanders @ 6 points each
1 Light Gun @4 points

The Clan McLurk
Rob Roy McLurk, The Savage Wee Laird
3 Large units Aggressive Highlanders @ 6 points each
1 Light Gun @4 points
1 Gillies, Irregular Light Infantry @ 6 points

Ballbag's Hussars
Colonel Sir Elliot Ballbag
2 Light Dragoons @ 6 points each
The Laird of Prebends Dragoons
1 Dragoons @ 6 points 
The McQuilp Clan under the Fierce Lard
1 Large unit Aggressive Highlanders @ 6 points each

Additional Kings Officers

Lt the Hon (Slippery) Dick Twister
Lt Gaylord Thrust
Lt the Hon, Richard "Wheezer" Barfe-Chunks. Trait: Wheezy
Vivian Swift-Cummings (Cad)
Roger Ewes (the favourite nephew)
Lt. Norman Pitkin RN, of HM Cutter Pickle

Additional Highland Officers
The Laird, Sean of Cannery
Rod of the Stewart's
Laird Jackie of the Stewart's
Sir Graham of Souness
Wee Kenny of Dalgliesh
Sir Alexander of Fergus' son.

Character table using quotes from Robert Louis Stevenson's Kidnapped...


  1. A worthy, Christian man
  2. He is a steady lad, a canny goer
  3. Of an ancient, honest, reputable house
  4. A man of learning as befits his position
  5. All well-kenned gentlemen have pleasure in his society
  6. A man with a country rearing
  7. Quick at the conception.
  8. Slow of speech
  9. Prays a little while aloud, and in affecting terms.
  10. A traitor of black ingratitude
  11. Afflicted by the dumb palsey
  12. Suffers the Gout
  13. Smokes like a kiln
  14. An old red-faced gentleman on a grey horse
  15. A dapper little man in a beautiful white wig,
  16. Stout, dark and sour-looking
  17. A mean, stooping, narrow-shouldered, clay-faced creature
  18. Smallish in stature, but well set and as nimble as a goat
  19. A face of good open expression, but sun-burnt very dark
  20. Heavily freckled, ginger haired and pitted with the small-pox
  21. His eyes betrayed a kind of dancing madness in them.
  22. Someone both engaging and alarming
  23. A ragged man
  24. Mighty plainly habited with a knitted nightcap atop his head

Encounters.  
Passing a red or blue dot on the map generates an encounter.

Red: Encounters on the High Road
  1. A fine view of Bonnie Scrotaland 
  2. A local farm hand
  3. A fine healthy milk maid
  4. Mist and/or rain
  5. Character on the map table
  6. A skirmish.  A to F
Blue: Encounters on the Low Road
  1. The mist is rising/falling
  2. A local beggar
  3. A good Protestant Minister
  4. Wagon load of farm produce/manure 50/50
  5. Character on the map table
  6. A skirmish G to L



2 comments:

  1. Yet another enthralling creation, you're imagination never ceases to amaze. Farthingdale in charge of the dragoons; what can possibly go wrong?

    ReplyDelete
  2. Only half finished though. A game for next summer!

    ReplyDelete