Thursday, 2 July 2026

Blood and Plunder, my fleet review

 I had a fleet review mainly because my current Blood and Plunder campaign going out to sea.  

Currently painting my Bermuda Sloop, and remaining sailors.  This gives me some ideas on how I can develop the games.



The Bark

A resin model, two masted, with four guns and two swivels per side.  Shallow drafted but rather small.

Top Speed 4"
Windward -1"
Turn. 4 "
Draft 5
Size 2
4 guns
4 swivels per side.

The scratch built Sloop

Not really finished.  I use her as a merchant Sloop with deck cargo, but I have the Guns to make her a viable Sloop.

A reasonable size.

Top Speed 4"
Windward -0"
Turn. 4 "
Draft 5
Size 2
6 guns
3 swivels per side.


The Longboat


Top Speed: 4”
Windward: -1”
Turn: 3”
Draft: -
Size: 1
Hull Fortitude/Integrity: 2/3
Guns/ Swivels: 0/1
Sail Settings: 3”/0”/A
TRAITS
Sweeps: 4: May move up to 4” under oars while sails are 
set at speed 0” and the Sweeps are crewed.
Low Profile: Apply a +4 penalty to a Shoot Test 

The Rowboat

Top Speed: 4”
Windward: -
Turn: 4”
Draft: -
Size: 1
Hull Fortitude/ Integrity: 2/3
Guns/ Swivels: 0/0
Sail Settings: 0”/A





The Brigantine

Top Speed: 4”
Windward: -1”
Turn: 3”
Draft: 6
Size: 3
Rigging Fortitude/ Integrity: 3/5
Hull Fortitude/ Integrity: 4/6
Guns/ Swivels:
DECK 1 DECK 2 DECK 3
GUNS 0 4 4
SWIVELS 4 0 2
Sail Settings: 4”/3"/2”/0”/A
TRAITS
Staysails: When moving under sail to Windward, this ship 
is never reduced to less than its slowest Sail Setting value 
(unless it is In the Wind’s Eye). Use of Staysails is optional.
Sweeps: 2: May move up to 2” under oars while sails are 
set at speed 0” and the Sweeps are crewe


The Bermuda Sloop 

Top Speed: 5”
Windward: -0”
Turn: 4”
Draft: 5
Size: 2
Rigging Fortitude/ Integrity: 3/4
Hull Fortitude/ Integrity: 4/4
Guns/ Swivels:
DECK 1 DECK 2
GUNS 6 0
SWIVELS 2 4
Sail Settings: 4”/3”/0”/A
TRAITS
Sweeps: 2: May move up to 2” under oars while sails are 
set at speed 0” and the Sweeps are crewed.
Simple Rig: This ship's Sail Setting may be changed using 
a Standard action instead of a Dedicated action. Addition-
ally, apply a +1 penalty when taking a Shoot Test to hit this 
ship’s Rigging. This penalty is not applied to the additional 
dice, only the initial hit.
Fore-and-Aft Rig: When this ship attempts a Tacking 
Advanced Maneuver, it may roll two d10 for the Test, 
and use the best result. This ship cannot perform the Box 
Hauling Advanced Maneuver.


The Galleon

Top Speed: 4”
Windward: -2”
Turn: 2”
Draft: 12
Size: 4
Rigging Fortitude/ Integrity: 4/6
Hull Fortitude/ Integrity: 5/7
Guns/ Swivels:
DECK 1 DECK 2 DECK 3 DECK 4
GUNS 6 
(+2 Chasers) 8 8 2 
(+2 Chasers)
SWIVELS 4 0 2 2
Sail Settings: 4”/3"/2”/1"/0”/A


And to be painted...

The Fluyt

Top Speed: 4”
Windward: -2”
Turn: 3”
Draft: 6
Size: 3
Rigging Fortitude/ Integrity: 3/6
Hull Fortitude/ Integrity: 4/6
Guns/ Swivels:
DECK 1 DECK 2 DECK 3
GUNS 4 4 4 
(+2 Chasers)
SWIVELS 4 0 2
Sail Settings: 4”/3"/2”/1"/0”/A
TRAITS
Chasers (Stern): These Chasers are Cannons that face out 
backward from the Stern of the ship.


The Sloop

Top Speed: 4”
Windward: -0”
Turn: 4”
Draft: 5
Size: 2
Rigging Fortitude/ Integrity: 3/4
Hull Fortitude/ Integrity: 4/5
Guns/ Swivels:
DECK 1 DECK 2
GUNS 6 0
SWIVELS 2 4
Sail Settings: 4”/2”/0”/A

The Piragua pair (2 of these)  i just have to build them!

Top Speed: 5”
Windward: -2”
Turn: 5”
Draft: -
Size: 1
Hull Fortitude/ Integrity: 3/4
Guns/ Swivels: 0/4
Sail Settings: 5”/3”/0”/A

One of the key vessels in my campaign will be HMS Resolute, a heavy Frigate, and I made an extension hull that goes between the prow and stern section of my Brig to create a frigate!

HMS Resolute

Fourth Rate Heavy Frigate (40 Guns)

"Old enough to remember the last war—and stubborn enough to fight the next one."

Built over thirty years ago, HMS Resolute has served in almost every corner of the Atlantic. She has escorted treasure fleets, hunted French privateers, weathered hurricanes, and survived more refits than any dockyard clerk can conveniently remember.

Her once-elegant hull now bears patches of timber from three different royal dockyards. Her lower masts are newer than her upper works, and every scar tells a story.

The sailors affectionately call her "Old Ironwood."

She is slower than newer frigates but immensely seaworthy. Her broadside remains formidable, and her crew are among the most experienced in the Caribbean.

Captain Hawke refuses every offer of a replacement command.

"The Resolute and I have grown old together. She leaks only when she disapproves of my decisions."