Friday, 18 October 2024

The Sons of Tancred de Faradólé

History makes much of the Norman conquest of the South of Italy by the sons of Tancred d'Hautville.  Less well known are the sons of Tancred de Faradólé, and their involvement on the Dalmatian coast during the same period...

I was always a fan of the setting for the TTG game Heroes, an Imagi-Nations RPG  Set in a fictional version of  11th Century Europe it mainly has a focus on the city of Trieste and the lands and coast to the South and east.  The setting involved half a dozen "nationalities" pitted against each other in a "miniaturization" of the continent.  

Into this I'm going to place a Norman warband, and run them through Lion Rampant scenarios.  If the Normans can win, or at least survive, they will gain reputation and reinforcements allowing them to build the warband and start conquering land.

The plan is to use Lion Rampant Second Edition, and paint up a few 20mm scale armies collected for this project.


The overlooked sons of Tancred de Farandole

Odo de Farandole second eldest of the sons of Tancred was  thoroughly disliked by his brothers who named him "the priest."  Knowing his father's land would go to the elder brother Odo set out for Italia to earn his fortune.

The first of the brothers to arrive in Triente, Odo has been recruited as a mercenary by the Doge.  He has decided that the coastal cities are better suited to his ambitions than joining the d'Hautville brothers in Italy.

The map is an Imagi-Nations view of the area south of Trieste. I had the original map printed as 4 x A3 sections and will use pictures Odo gains Norman reinforcements as his reputation grows.  

If he wins three battles for the Duke he is "given" a castle as a reward.

If he wins three further battles he is given a second holding.

Each point his reputation grows earns him an increase in his retinue, including character figures.

Guiscard Scenarios
Scenario 1: The evening of Civitate Scenario 2 : Stairway to Heaven 
Scenario 3: Only the river left to cross! 
Scenario 4: The sheep of the Catepan 
Scenario 5: The pike forest Scenario 6: BBQ in Durazzo 
Scenario 7: Looted while away hunting 
Scenario 8: The pious Norman 
Scenario 9: The Outpost 
Scenario 10: Bohemond's booty 
Scenario 11: Don't trust a dead Norman 
Scenario 12: The favors of the emperor 
Scenario 13: The Hornets' Nest 
Scenario 14: Family affair 

Additional Scenarios
Scenario 1: George Maniakes Expedition 
Scenario 2: The  Mercenaries Scenario 3: Enough with the Greeks
Scenario 4: Cerami  
Scenario 5: Finishing the Job
Scenario 6: Salerno must fall  table 


The world of 1000 AS (After the Saviour)

On the Map

Triente.            Communal City States
Magyary             Hungary
Bulgari                Bulgars     
Translavonia       The Balkans
Russland             Russia,
Frankian Empire         France/Germany/Italy
Tyrantian Empire         The Byzantine Empire
Herzlavakia       Czechoslovakia/Bohemia
Poldavia              Poland

Off the map
Asgard                The Viking Lands
Ispania                Spain
Angonia              England
Cyraan                Wales/Scotland/ Ireland
Orentia                The Arab Lands

Triente

The base city for the campaign Triente is to all intents and purposes independent. It hedges between the suzerainty of the Frankian and Tyrantian Emperors. The Doge, the Count the Bishop and the ten Justices wage war against the Translavonian King and his local Voivodes.  

SCENARIO 1.1: AMBUSH! 
The Doge has hired the Norman Mercenary band of Odo de Farandole, to support his cause, and sent him to escort a Church envoy, turns out its the Bishop himself, with a peace offer from the City fathers of Triente to the Translavonians.  Isperich, the local Voivode,  plans an ambush to capture the Churchman.


The map

Game one


The Game
The Bishop is escorted on table.

The Voivode's forces appear in Ambush.

The Normans swing out onto the right flank.

The Trientian Captain leads his skirmishing javelinmen through the woods.

The Captain routs both Slav bow groups in succession.

Good fight this one!

Odo and his Norman Milites charge.  Its devastating.

The Voivode is killed, with five casualties on the Slav Cavalry.

And the Normans continue into the Slav Infantry.   It's a second carve up.  I'm using Goth 20mm foot for the Slavs here.  They really look the part.

The Normans are Tumbling Dice with a few HaT plastics.  I'm happy with them too.

And on the left the Trientian Captain charges again.

The Captain breaks the second Slav bow group.  The game is won.

Last positions.  The slingers actually did well to keep up with the Normans but with all of that running didn't get to shoot! 

Lion Rampant Force Lists

Norman Warband

1 Elite Cavalry (Leader) @6 points
1 Heavy Cavalry @ 4 points
1 Light Cavalry with Javelins @ 3 points
1 Light Infantry with mixed weapons @ 5 points
1 Light Infantry with Javelins (@ 4 points
1 Foot Skirmishers @ 2 points

The Communal City States
The Popolo spear, Crossbowmen, Commune Heavy Cavalry, Mercenary Cavalry, Carroccio, Skirmishes foot.

The Empire
• 2 Mounted Companions * @ 12 points * If Swabians use dismounted knights with two handed swords or axes.
• 1 Lower Class Spearmen @ 3 points
• 1 Skirmishers @ 2 points
• 1 Ottonian character figure.

Magyary            
Noble Cavalry, Light Cavalry, light spear foot, skirmishing foot

Bulgari     
Noble Cavalry, Light Cavalry, Light spear foot, Skirmisher  foot
     
Translavonia    
Slavic - One Heavy Cavalry command unit, Light Infantry spearmen, Foot Skirmishers

Tyrantian Empire
Kataphractoi, Clibanari, Skutatoi, Trapezetoi, Archers, Psiloi.

Russland   
Asgard river pirates

Herzlavakia  
Milites, light horse , Foot Spear, Foot bow, Skirmishers

Poldavia          
Noble Cavalry, Spearmen, Archers, Skirmishers

Orentian Pirates
Light Spearmen.  Bowmen, skirmishers.

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