Scenario 3: Ram Raiders
The Tyrant of Salamis has put to sea in a war galley, only to be confronted by a "Pirate" galley out of Kourion.
The Tyrant of Salamis has put to sea in a war galley, only to be confronted by a "Pirate" galley out of Kourion.
Setup and Deployment
• 3x3 board. Reef down one edge representing the Island.
• High roll determines attacker and low roll determines defender.
• The defender places the reef.
• The defender then deploys their galley.
• The defender places the reef.
• The defender then deploys their galley.
• The attacker chooses a board edge to come on.
Not within 12" of defender.
Special Rules
Blood and Plunder rules to move the ships shoot and fight.
The Game
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| Not much sea room! |
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| Using Blood and Plunder as the base rules set. |
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| A bit of twisting and turning later the Tyrant rams the pirate. |
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| The Tyrant leads the attack |
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| A hard fight. |
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| The Tyrant makes it onto the enemy deck. |
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| The fight goes onto the pirate. |
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| And the enemy marinescare killed. Its general vs general now. |
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| So a few rounds on Single combat. |
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| The Tyrant wins round one |
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| And round two |
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| And the pirate Captain is cut down. |












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