Act II — Resistance
Reprisals begin.
Fyrd gather.
Scottish influence stirs unrest.
Scenarios
- Night assault on timber fort
- Cattle raid interception
- Hostage rescue or punitive expedition
The Night attack
Robert Fitz-Ivo and his men defend the old fort at Allerdale.
The Game
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| Night attack. The Cumbrians close up to the wall in deployment. |
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| First spear group goes in, and the Normans push them off. |
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| The second do better, killing a knight. They scale the wall. |
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| Getting a bit desperate. The Normans have work to do. |
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| The Knights beat back another two attacks, but are losing men. |
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| One of the attacking units goes to half strength and loses half its dice |
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| And critically the knights also go to half strength. |
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| Only a matter of time. Robert Fitz-Ivo mounts and leaves in a hurry. It's a win for the Cumbrians. Unrest goes to -4. |
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| He's going to have to explain to his dad why he lost both his Retinue and the castle! |











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