I took advantage of the Gripping Beast Summer Sale to buy a new rule set, Écorcheurs. I think the game lends itself brilliantly to physical tabletop aids. Because it's driven by states (initiative, stun, coins, faltering) rather than long stat lines, and as a solo player I want to replace almost all bookkeeping with attractive markers.
I want to emphasise though, the markers must fit the tabletop and blend.
First the casualties. I have Firelock Games resin pirate casualties for Blood and Plunder, but I want to go inexpensive, so its MDF disks.
Other markers
Stunned markers
I bought a game token set as part of the Gripping Beast sale but maybe...
- Helmet knocked off.
- Sword dropped.
Captain's Purse (Coins)
Again in the token set form Gripping Beast, but I also have some plastic period coins as individual medieval silver pennies I can scatter beside the leader and use to bid.
Initiative Marker
Something nice I think because players handle this every turn.
Ideas:
- Wax seal
- Captain's baton
- Herald's trumpet
- Sword laid across a shield
Double sided:
I haven't decided yet.
Objective Markers
Medieval looking.
- Treasure chest
- Wagon
- Holy relic
- Messenger
- Captured banner
- Church bell
- Grain cart
- Prisoner
A Battlefield Event Deck.
Instead of just counters, 40–60mm scenic rectangles that can appear during solo games, whenever three or more dice show the same symbol during a roll:
- Flock of sheep
- Runaway pig
- Fallen tree
- Pilgrim procession
- Burning cart
- Stray horse
- Priest carrying a relic
- Broken wagon
- Local peasants
- Refugees
- Freshly dug ditch
- Bee skeps knocked over!
Each disk becomes both a visual piece and a scenario complication. Draw one when the game stalls or after a triple dice roll. Suddenly the battlefield feels alive





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