King Alonso the Twisted of Aragon has granted the title Count of Benidorm to one of his old mates, Sid, marrying him off to the Dowager Aunt Joan.
With less than a dozen men the Sid must conquer the Benidorm resort before his wedding, one bar at a time.
Having fought and defeated the Moors twice Sid is ready for his final challenge... The Plaza...
The Benidorm Plaza is one of the finest venues in Benidorm. Emir Alanus Rickmanus has defended it solidly with the best men he has remaining. He intends to let the Spaniards focus on the building, whist he turns up later with his horsemen. It is the final battle for Benidorm.
I used Outremer Faith and Blood for these rules. They employ a series of different dice from d4 up to d20. The better your chances the larger dice you throw. It's an interesting idea, but nothing Gary Gygax didn't use in the seventies. To be honest I'm not sure it works as I would want, but I've done some fun games with this.
The Plaza, 1080 AD. |
The Spaniards attack goes in. |
Sid's men are keen to get to the Plaza Rooftop Terrace Bar... |
Big Bernardo, best man, smashes his way through the Moorish Foot. |
And on the roof the Spaniards cut down the archers, but not without casualties. |
And Bernardo bursts through, defeating the last of the Moors. The Sid's horse seems to be being lead forward behind. No word from the great man? |
And it's victory to the Sid, as Big Bernardo leads the victory cheers. |
And what of Bernardo himself? Had he been imbibing the local firewater so much that his extraordinary strength and valour was merely the result of a pub crawl around Benidorm?
In any event the Sid must now return for his wedding to the Countess Joan, a daunting prospect. He must also face Bernardo's Best Man's Speech, perhaps even more daunting. After all, what happens in Benidorm should stay... in Benidorm.
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