This series of games follows a team of Armed Archaeologists in a chase from China to India, with a looted jade statuette of Sun Wukong, the Monkey King.
These are pulp action games using the Fistful of Lead Core rules, and set loosely around 1900.
Fight against the Tong
The back alley behind a Shanghai Nightclub. The Archaeologists have "recovered" the Jade Monkey, a statuette of Sun Wukong himself, from its resting place beneath an ancient Qin temple inside China. The Fiendish Dr Chou and his Red Tong want the statue, claiming to seek the return of their heritage. Actually Dr Chou wishes to perform the ancient semi-magical ritual of spanking the Jade Monkey. A deadly brawl in the back alley is followed by a hasty journey to the airfield.
The Leader of the Archaeologists has just left the Celestial Dragon Nightclub, after attempting to trade the (stolen) Jade Monkey to the Tong gangsters. Negogiations have not gone well and in pursuit are the Red Tong of Dr Chou, the mysterious Mandarin.
In the street outside the nightclub the remainder of the armed Archaeologists team wait, ready to rescue their boss and the Jade Monkey, and escape with the loot by rickshaw.
It's a gunfight in an old Shanghai back alley over a Jade Monkey. What could go wrong!
Terrain - a 3' x 3' sized area of street terrain. This counts as entirely good going, except for any obstacles that can be created. Wargames Medieval Chinese flags can be used to decorate the streets.
The nightclub is at one corner of the terrain, the rickshaws parked at the other. If you don`t have enough buildings in your collection you can use walls. Add in some street clutter of barrels and boxes.
Place figures
The Archaeologists start withing 8 inches of the door of the Nightclub. Their Leader begins within 5 inches.
The Tong will emerge from the door, chasing the Leader of the Arcaeologists.
Special Rules
Terrain - a 3' x 3' sized area of street terrain. This counts as entirely good going, except for any obstacles that can be created. Wargames Medieval Chinese flags can be used to decorate the streets.
The nightclub is at one corner of the terrain, the rickshaws parked at the other. If you don`t have enough buildings in your collection you can use walls. Add in some street clutter of barrels and boxes.
Place figures
The Archaeologists start withing 8 inches of the door of the Nightclub. Their Leader begins within 5 inches.
The Tong will emerge from the door, chasing the Leader of the Arcaeologists.
Special Rules
- The Joker- Place two Jokers in the deck. When either are drawn three more Tong (Grunts!) will appear from Rickshaw street and charge towards the nearest archaeologist.
Victory- If the Tong recover the Jade Monkey Dr Chou will gain 5 Renown points. He will conduct the ancient ritual of spanking the Monkey, only to discover that he has been duped... This is a brass Monkey painted green and is too cold to spank.
If the Archaeologist's escape with the statuette they gain 5 Renown points. They flee the city and board the Royal Society Airship, seeking to take off and head for the safety of Hong Kong. Unfortunately the Red Tong have already devined this plan and a gang of Assassins has been hidden aboard the airship.
Lord Randolph Farthingdale flees the Night Club, Monkey in hand. |
The Royal Society are pursued by the Red Dragon Tong |
Dr Chou leads the attackers. "Return the Jade Monkey you foreign devils." |
Grad Student Rick O`Girk demonstrates how not to re-roll a to hit dice |
The Tong fire their big bore muskets, missing everything... |
Mr Wiggamore, His Lordship`s Valet calmly shoots a Tong. "Anything else Your Lordship?" |
The Joker is drawn and three more Tong appear from Rickshaw Alley itself. |
With two dice Her Ladyship skewers one of the pursuers, twice presumably. |
O'Girk takes a wound |
Lady Keen thrusts her blade into the chitterlings of yet another pursuer. |
And a third. The woman is a killer. |
Victory for the Royal Society as they pile onto a rickshaw. "Take us to the nearest field my Man, we have an airship to catch." |
No comments:
Post a Comment