Maius III
Titus rolls a second patrol action. He is currently "Conspicuous."
On Patrol This scenario sees an attacker’s patrol attempting to scout an area of enemy territory. The attacker must visit four distinct terrain features in four separate areas of the table AND remove one enemy Ambush or Deployment Point.
Deployment Zones
The attacker will enter the table on a short edge. The defender will have Deployment Zones on two table edges. These may be on the short table edge opposite the attacking player, or the either of the long edges. They should choose the edges and dice as normal for the Deployment Zone location. The defender’s Deployment Zone may not be in the same area or an area adjacent horizontally or vertically to the attacker.
Victory Conditions
The attacker may not count any Ambush or Deployment Points shut down in the pre-game Scouting phase towards their objective. Each of the four terrain features visited must see a minimum of one Group moved into it completely. The game ends when the fourth terrain feature has been visited.
Maius III: The Patrol
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A poor location to march on, the Romans are constrained by terrain and the river.
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Titus leads them on, his trained legionaries ahead of the recruits
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And the useful Supernumenary I paid for takes his recruits out to scout an ambush point/ Terrain.
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the calm before the storm. Where are the blighters?
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And here they come, skirmishers and foot cavalry
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never one for caution Titus goes at them
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And the main enemy body come off the ambush point
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The Supernumenary scouts a second terrain area
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Scrap on as Titus and the boys fight through
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Just can`t argue with these Romans. 5 hits to 6
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And the conversion, three Spanish killed. The Romans only get 2 shock...
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and later in the combat...
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Game over as the Romans trundle over the Spanish.
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Titus is promoted to "Punative." Next game is Iunius IV and with the plus factor for winning this game Titus rolls 6 and brings on a general engagement. This will be the last campaign game.
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