Wednesday 15 September 2021

The Broad Fourteens Patrol


The Pride of Seaham!



A simple scenario linker for grouping coastal forces games.  A chart of Patrol areas linked to mission briefings.  Keeping it simple seems like a good idea. 




My back of a postcard rules, so far... Work in Progress.
1 inch = 5 knots
Weapons roll multiple d6 spotting within 12". 
Vessels moving half speed heard, and bearing detected at 36"
Vessels firing or planing at full speed with a plume are visible.
Two sixes are a critical hit, roll 2d6

2.  Life belts, 
3.  Raft
3.  Command, 
4.  Waterline hull, 
5.   A weapons point
6.   Rudder, 
7.   Props, 
8.   Engines
9.   Wireless Transmitter
10. Aldis lamp
11. Command
12. Fuel fire
To Hit dice      5 or 6.
Machine gun  1d6
HMG              2d6
20mm             3d6
4cm/2pdr        4d6
Over 12"        6 needed for hit.
Within 3"       4,5,6 hits
Damage dice
1  Through the woodwork
2  Into the upper hull
3  Sheer off
4  Sheer off
5. Hit
6. Hit
Captain`s Character
6  Inspirational Hero 6 Crew points
5  Bold Brass Balls 5 Crew points
4  Solid and Dependable
3  Sound Chap. 3 Crew Points
2  Wobbly and Losing it 2 crew points.
1  Pretty Piss Poor.  1 Crew Point.

HM Armed Trawler Pride of Seaham
I diced up Lt Johnny Stiff-Rodde as a sound chap.  He recruits a skilled 
Coxswain P/O William Allcock (+1) and an exceptional Gunner (+1) Leading Seaman Wankum.

The Patrol
Pride of Seaham is conducting a patrol out to the Broad Fourteens.  Primarily an AS mission the boat is also under orders to look out for downed aircrew 

1.  The Swept Channel
The vessel enters the swept channel and rolls 6.  E-boats, everywhere E-boats.  I must be more careful of what I include in an encounter table!
Two pairs at 10 and 2 o'clock.

The enemy box the trawler.

The view of the target from my scratch built E-boats.

The E-boats close in

But the fire from the trawler is accurate and my skilled gunner hits them.

A rookie error, the E-boats are moving too quickly to coordinate

The Pride of Seaham turns away but the E-Boat fire continues and the rusty old girl is hulled badly.
It all ends dreadfully, Pride of Seaham is sunk.  A few survivors make it to a Carly raft, and the dice reveal that one of them is the Captain.  Let's hope his next command has something more to challenge the Germans than a rusty old trawler.

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