Friday 9 June 2023

The Rajputs at Outpost Seven

 The Rajputs, Blood and Steel Mini Campaign, Return to the Howzat Pass

Game Three, the affair at Outpost Seven 


The northernmost fort in the Fwaart Valley, Shitral is under siege by revolting locals.  Captain Seymour Butts and 100 men of the Guides can only be able to hold out for a limited time. (an edna roll on a d10
)  Gentlemen we have a maximum of ten days!

In a fit of sterling Victorian Imperialism the General has directed the 11th Rajputs from their base at Jawar up the Howzat pass to relieve the fort.

What could go wrong?

Outpost Seven, a sangar fortification.  The Objectives go down.

Force cards, a local tribal force vs Herbert and his Company.  Crucially Herbert has Subedar Major Pandi to back him.

The Amir gets a gun deployed, setting up a Crossfire.

The Pathan swarm up to the sangars.

The Rajputs go forward in skirmish order

Rifle fire causes a few casualties among the gun crew.

And the snider Enfield of the Rajput's are effective allowing an approach to the objective, marked by bell tents.

On the right Subedar Major Pandi storms the position.

In the main objective, centrally the Havildar drives the Pathan off the objective with rifle fire.

The gun holds out.  Herbert can't seem to set up his own group for a bayonet charge.


And Subedar Major Pandi fires on the retreating tribesmen.  A strong victory ending the campaign. 
Seymour Butts of the Guides is saved and Her Majesty's may crack a smile over the morning papers.  Or maybe not.

In my after games character rolls Herbert is given the DSO, and the "Howzaat Pass" campaign medal.

More fair minded folk would imagine that Subedar Major Pandi should have that Distiguished Service Order.


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