Saturday, 29 March 2025

Tyrant game 3: Ram Raiders

Scenario 3: Ram Raiders
The Tyrant of Salamis has put to sea in a war galley, only to be confronted by a "Pirate" galley out of Kourion.

Setup and Deployment

• 3x3 board.  Reef down one edge representing the Island.   
• High roll determines attacker and low roll determines defender. 
• The defender places the reef.   
• The defender then deploys their galley
• The attacker chooses a board edge to come on.
Not within 12" of defender.

Special Rules
Blood and Plunder rules to move the ships shoot and fight.

The Game
Not much sea room!

Using Blood and Plunder as the base rules set.
A bit of twisting and turning later the Tyrant rams the pirate.


The Tyrant leads the attack

A hard fight.

The Tyrant makes it onto the enemy deck.

The fight goes onto the pirate.

And the enemy marinescare killed.  Its general vs general now.

So a few rounds on Single combat.

The Tyrant wins round one

And round two

And the pirate Captain is cut down.

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