Wednesday 22 May 2019

The Advance on Schonkirch - Turn 6

Turn 6
Red advanced units reach Gut Althof.  The main body arrives before Muhlbach's Hofe to find the main body of the Blue waiting for them across the valley.  







Game Four: Gut Althof



Gut Althof:  Attack an Objective
The young Lord
A young Officer in your force is a Viscount.  The mission is to keep him alive.  Dice for his character.
Blue have occupied a strong point on the flank of the main force with an elite battalion of Grenadiers.  In response Red have detached the 4th Foot to take the position.
Although this is a battalion level game I`m using my Company sized forces to represent it.  My forces are built with this in mind, the French "Blue" for instance have six groups, including Voltiguer and Grenadier groups.  

Red 4th Foot
Captain James Dale (Stout)
Lieutenant Bernie Cribbins, Viscount Spitalfields  (Rash)
Sergeant Pete Butterworth  (Poltroon)
2 Groups Skirmishers
4 Groups Line

The Blue Guard Infantry
Regimento Monza Azul (The Blue Nuns)
Louis, Compte de Pantalones Status III  (Poseur)
Ensign Robin Askwith Status I  (Peeping Tom)
3 Groups Grenadiers
Lieutenant Nick Parsons  Status II  (Dilatory)
2 Groups Voltiguers

Captain "Ding Dong" Leslie Philips Status II  (Cheerful)
1 Group Royal Dragoon Guards 

Game Five: the Battle of Mühlbach's Hofe



Scenario 1  An Encounter  Battle

Its a simple line 'em up and let em go game... both sides face off across the valley.  

Red Force

Maj-Gen Stuhl,
Chief of Staff, Colonel Inkontinenz
1st Brigade
Grenadier Guards
1st Foot
2nd Foot
Rifles company
Battery
2nd Brigade
3rd Foot
4th Foot (Detached)
Rifles Company
Battery
Red Hussars 

Blue
Maj Gen Le Compte du Pompe  
1st Brigade
Grenadier Regiment (2 Battalions)
1st du Ligne
2nd du Ligne
2nd Brigade
3rd du Ligne
4th du Ligne
5th du Ligne
Battery

Colonel Michel-Georges de Vique (the impressive Blue cavalry Commander) Blue Dragoon Guards
Blue 2nd Dragoons

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