Sunday 27 September 2020

The Piggy Chase Wild West Campaign

The dice Wild West movie campaign.

Snakes and ladders.  Just roll a D6.

1. The prologue.  A gunfight d6 random figures on either side.  Seems totally unrelated to the plot of the movie but it may become clear at the end.  Dice for a random location.

2.  A second prologue with different characters.  This is a bar room brawl, but may escalate into shootin'.  Dice for random location.

3. The main character(s)/factions appear and get into a gunfight.  D6 per side, town location.

4.  On the trail.  Bushwhackers.  And ambush on a camp.  D6+1 vs d6 ambushers

5.  The lone ranch house.  A fight over water hole rights?  Side characters.  Does this tie into the main plot or is it just gratuitous?

6.  The movie steps up a gear.  A random terrain choice.  D6+ 2 figures per side with a maximum of 5.

7.  The plot makes no sense.  The director takes us back to scene 3.

8.  A boring view of the vistas.  Enough landscapes already!  Fast forward the dvd to number 11.

9.  Use a randomly drawn scenario as two factions face off.

10.  The bank job.  One faction attempts to rob the bank. The other faction, reinforced by civilians, begin to respond after the alarm is raised.

11.  You missed the bank job.  It's vital to the plot so you will have rewind one play that scenario.

12.  The lone character.  A single character comes hunting your faction,who are scattered around town.  

13.  The dead man's hand partner.  Go back d6 places.

14.  An infamous duo are in town looking for the boys to settle matters.  They will wait at the end of the street whilst you finish your drinks.  One of your figures over fortifies himself with river whiskey.

15. A flashback.  The director thinks that this will explain the plot.  One on one gunfight that has no effect on the movie.

16.  Things are getting tense.  A posse arrives to deal with one faction.  D6+2 posse, d6 faction.

17.  Miss Belle 💗 (etc...) Has gone missing.  Rescue her.  Random terrain.  D6 each per side. Hope she concealed her Derringer.

18.  The big showdown.  Alright Corral or down Main Street Purgatory.  Full factions.


And that is as far as I got, although a 24 box grid would work better and give a deeper campaign.  As a simple, no writing, game generator I think it works.













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