Saturday 30 March 2019

Rebels and Patriots: The Bridge

Scenario C: Bridge to Victory


The attacker's Company has been sent out in advance of the main column in support of a group of engineers.  The plan is to bridge the North River before darkness to enable the whole column to cross.

The defender has a Company out on patrol that detects the bridge builders, so they attack the construction in the hope of halting and delaying it.
Attacker 24 point Company AND 2 Engineer units of 6 men each (Free)
The Defenders side has 24 Points

Terrain:  In the middle of the table from the North to the South edge is a 6" wide river that counts as difficult terrain, both banks are steep and count as obstacles.  Both sides of the river have a mix of hills forest and open.

Ending the Scenario
At the end of turn 8 roll a dice and add the turns already played.  If the result is 14 or over this was the last turn.
 +4 Honour for a completed bridge
+2 Honour for 40 or more construction points
+1 Honour less than 33 percent casualties
+1 Honour Causing 33 Percent casualties

Defender
+3 Honour preventing the Bridge from being completed
+1 Each Engineer Unit removed
+1 Honour less than 33 percent casualties

General Braddock used a mixture of Seamen and Pioneers as his engineers in the advance to the Monongahela in 1755.  With this in mind I re-based some 10mm sailors and an Officer for my bridge builders. 



French Officer

Regt de Lorraine, Capitaine Etienne de Grande-Boules, The Fighting Peacock
Trait. Peacock, Nomme de Guerre
Honour 45 points
Sous Lieutenant Alain Chapelier-Brun, (Nice loud voice) 10 Honour Points
1 Group Shock, Grenadiers Regt de Lorraine
3 groups of Regular Line Regt de Lorraine
1 group Light Infantry Regt de Lorraine
1 Large Aggressive group Native Americans

British Officer
2nd Lt the Hon, Richard "Wheezer" Barfe-Chunks.
Trait: Wheezy
11 Hon Points
Ensign Vivian Swift-Cummings (Cad)
Ensign Roger Ewes (the favourite nephew)

1 Group Shock, Grenadiers 20th Foot
3 groups of Regular Line 20th Foot
1 group Light Infantry 20th Foot
2 groups Engineers

The British Deploy and begin to build that bridge

A Naval Working party under Midshipman Clive Swiftpoke

This is my British company.  A group of Grenadiers, three groups of Line and a group of Lights.  It's well balanced.  The Engineers cart is Irregular miniatures and inexplicably has been upturned in front of the Grenadiers...

Enter the French

The British line the river bank... not original but its a plan

And the French deploy.  The double 6 for activation awards Etienne "True Grit."  +1 to his honour.

Midshipman Swiftpoke has a building boost.  Half done!  Competent these sailors.

The French battalion gun starts to spoil Midshipman Swiftpoke's day

The French bring on their Huron allies. 

And the Huron storm across a previously unseen ford.  Straight into the British position.
The French gun keeps trying


Ensign Swift-Cummings faces the French flank attack

Lieutenant Barfe-Chunks volleys the natives as they cross the river, whittling them down.

And then the battalion gun blows itself up...

The natives storm into the 20th foot group that has brilliantly disadvantaged itself by getting into rough ground.  Ensign Roger Ewes disgraces himself


Swift-Cummings routs the French Counter attack


The natives are now a target.

The Grenadiers get an amazing double 6 activation and get "At the Double."  I fire a volley and then storm across in March Attack
The Grenadiers win, by a single casualty and both groups are devastated
The hero shot.  Lieutenant Barfe-Chunks leads the 20th across the ford.  The French begin to withdraw.

The remaining Grenadiers chase the Regt de Lorraine away

Captain Etienne de Grande-Boules, Regt de Lorraine, "The Fighting Peacock..." defeated.

Honour
2nd Lt "Wheezer" Barfe-Chunks
+9 Points.  (20) Promoted Lieutenant.
  Ensign Vivian Swift -Cummings +9 (10)
Promoted to 2nd Lieutenant.

And for naval enthusiasts can I point out that Midshipman SwiftPoke survived and I awarded him 5 honour points for his Bridge.

The French +1 points for the "true grit" double 6 activation roll.

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