Saturday 19 February 2022

Mollwitz, Might and Reason

Mollwitz 10th of April 1741

Frederick’s invasion of Silesia in late 1740 caught the Hapsburg monarchy by surprise and it was not until 1741 that an army was assembled to deal with the upstart Prussians. The Austrian commander Count Neipperg was confident of success against Frederick’s inexperienced army. 

On the Prussian side, Frederick followed the guidance of Field Marshal Schwerin, who for all intents and purposes commanded his army. 

The Scenario:

The weather is sunny Start on Turn 2. Basic Length is 6 turns.

Terrain notes:

• The stream is treated as an obstacle by all troops

• Wood and Marsh are treated as rough terrain


Free Deployment Rules

For Free Deployment place Austrian units anywhere above the line indicated and place the 

Prussian units anywhere below the line indicated.

Historical Deployment Rules

For Historical Deployment set up the units for each force within the area indicated. 

Special Scenario Rules

1. To reflect the fact that the Austria n infantry units were largely made up of recruits treat 

all Austrian musketeer brigades as having 5SP.

2. Prussian cavalry must pass an Attack Test in order to charge.

3. Leader’s ratings have been adjusted to reflect their performance in the actual battle.


The lines go down.

And gradually the lines close in.

The Austrians get three units into those woods.

On the other flank the Austrian Hussars try to get around the Prussian line.

The Austrian Cuirassiers attack across the stream. 

And in the centre it's all going slower.

Clash of hussars on the far flank

And the Infantry clash kicks off.

And bad dice rolling means the Prussians are getting thumped.


It's just not the Prussian 's day.

Some success across the stream but the Prussians are in retreat.  It's pretty much day over for young Frederick.

Good game, I really enjoyed it, but Frederick needs to work on his Prussian Infantry.  So much for my dice luck.










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