My Port Royal Campaign continues with a new foe, the Caribs, appearing.
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The terrain |
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The Jamaican Pirates |
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The Caribs |
The Pirates
Fat Errol (Captain) @6 EXP5. F6/6. S6/6. Res 5, Fated (1). Command. sword, pistol
Darragh Matey. Boatswain @4. Exp5. F6/6. S6/7. Res 5. Marksman. Blunderbuss
Gallows. Old Buccaneer. @3. Exp 5. F6/6 S7/7. Res 5. Brawler, Markskman. musket
Jasper. Sea Dog @3. Exp 5. F6/6 S7/7. Res 5. Brawler. Cutlass
Cyrus. Freebooter @3. Exp 5. F6/6 S7/7. Res 5. Marksman musket
P'water Freebooter @3. Exp 5. F6/6 S7/7. Res 5 Marksman musket
The Caribs
The Cacique (Big chief Cackypants). @6. Exp 4. F5/7 S6/6. Res 5, Command, Fate, Hidden, Scout. Musket dagger
Shaman @3. Exp 5. F6/7 S7/6 Res 5. Hidden, Scout. Stinkpot
Wayai. Warrior. @3. Exp 5. F6/8 S6/6. Res 5. Hidden, Scout. Bow
Haway Warrior. @3. Exp 5. F6/8 S6/6. Res 5. Hidden, Scout. Bow
Divn't Warrior. @3. Exp 5. F6/8 S6/6. Res 5. Hidden, Scout
Bow
Kudn't Warrior. @3. Exp 5. F6/8 S6/6. Res 5. Hidden, Scout. Bow
The Game
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Errol and.his lads deploy in a dense terrain building shell. |
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The Caribs arrive in town |
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Big Colin the Croc appears too. |
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The Chief has his eye on plunder token (5) |
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And it's in dangerous snake infested terrain. |
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Errol moves to react and fires his pistol at the Cacique. That is a huge critical miss. I think he pistol must have exploded. It's a x4 reload! |
But it gets better, my Carib Shaman mistimes his throw and his stinkpot lands at his own feet. After this he fails his danger roll and is a casualty.
Had to abandon it there. Loads of learning to do for this game.
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