Wednesday 10 November 2021

The Gräbenfeld camp: Scenario 4

 Scenario Four

The Gräbenfeld Encampment
The White have gathered stores in the walled enclosure known as the Grabenfeld.  Blue intends a raid to destroy them.



The defender’s baggage train has set camp for the night and the main part of the battalion is billeted in the surrounding area, so the baggage train is only lightly defended. The attacker has detected the enemy baggage train by the smell freshly cooked cabbage and is up for supper! 

SET UP 
The attacking side has a 24-point Battalion. The defending side has a 16-point Company including 4 units of Camp Guards @ 2 points each. Table size 48" x 48". Divide the Central Zone in 4 equal squares. each of the squares is defended by a unit of Camp Guards. The remaining part of the defender’s Battalion will arrive as reinforcements from the table edge of the North Zone, NW Zone, and NE Zone.

When the defender has deployed the attacker deploys his units in the South Zone, SE Zone, and SW Zone. 

SPECIAL RULES 

The defender’s Camp Guards are Small Line Infantry units. They may not use the Line Infantry special rules. Units inside the baggage train squares count as in Cover due to all wagons and tents. Each camp square can only be defended by one unit at the time. From the defender’s first turn he may get reinforcements. Each off-board unit tests for a Move Action, if succeeded they may enter from the table edge with an ordinary Move Action. The attacker needs to sack the defender’s camp. The attacker must clear any enemy units in a square and then let one of his units spend 1 activation in the square doing nothing else but seeking loot. 

ENDING THE SCENARIO After turn 8 roll a die and add the turns already played, if result 14 or more this was the last turn.
End the scenario if any of the conditions noted in the section “Ending the game” apply.  

OBJECTIVES 

For attacker: 
+ 6 Honour if all 4 camp squares are sacked. 
+ 4 Honour if 3 camp squares are sacked. 
+ 2 Honour if 2 camp squares are sacked. 
+ 1 Honour if 1 camp square is sacked. For defender: 
+ 1 Honour for each of the 4 camp squares that was not sacked. 
+ 1 Honour if your company took less than 33% casualties. 
+ 1 Honour if your company managed to cause more than 33% casualties.
The Gräbenfeld camp

Blue appear, lead on by their Colonel

And Jäger from the woods.

White focus on the Skirmishing Jager 

And indeed a volley cuts some down.

But the mighty blue Grenadiers are forming up.

And Blue cautiously prepare the attack.

Devastating Musketry

A bit of pre measuring, but the extra movement for the charge is five inches.

The Grenadiers go in

And a second round of  fighting as they follow up.

The White Colonel is killed.  Yet another game blue have relied on  the large Grenadier group for the win.

Honour
White 19
Blue   30


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